Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 67.38% |
Chromium OS | 84.78% |
iOS | 0.48% |
Linux | 9.52% |
Mac OS | 51.21% |
Windows | 81.81% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% |
maxBindGroupsPlusVertexBuffers | 23 - 100% 24 - 100% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.96% |
maxBufferSize | 268435456 - 100% 322122544 - 99.99% 429496728 - 99.98% 858993456 - 99.97% 1073741824 - 99.96% 1288490188 - 95.1% 1610612736 - 95.1% 1717986916 - 95.1% 2147483644 - 95.09% 2147483647 - 95.06% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 75.24% 128 - 75.06% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 768 - 84.25% 1024 - 84.18% |
maxComputeWorkgroupSizeX | 256 - 100% 1024 - 84.25% |
maxComputeWorkgroupSizeY | 256 - 100% 1024 - 84.25% |
maxComputeWorkgroupSizeZ | 64 - 100% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99.12% 49152 - 11.1% 65536 - 11.07% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 89.03% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 89.02% |
maxFragmentCombinedOutputResources | |
maxInterStageShaderComponents | 60 - 100% 64 - 96.08% 112 - 87.65% 124 - 0.89% |
maxInterStageShaderVariables | 15 - 100% 16 - 100% 28 - 93.33% |
maxSampledTexturesPerShaderStage | 16 - 100% |
maxSamplersPerShaderStage | 16 - 100% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 90.65% 322122544 - 90.64% 429496728 - 90.63% 536870912 - 90.61% 858993456 - 88.08% 1073741824 - 88.08% 1120986724 - 78.5% 1288490188 - 78.49% 1610612736 - 78.49% 1681480088 - 78.49% 1717986916 - 78.49% 2147483644 - 78.47% 2147483647 - 14.06% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.68% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 89.12% |
maxTextureArrayLayers | 256 - 100% 1024 - 98.6% 2048 - 98.59% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.99% 16384 - 99.15% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.99% 16383 - 99.15% 16384 - 99.15% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.99% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 99.99% |
maxUniformBuffersPerShaderStage | 12 - 100% |
maxVertexAttributes | 16 - 100% 29 - 87.79% 30 - 87.79% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.99% |
maxVertexBuffers | 8 - 100% |
minStorageBufferOffsetAlignment | 32 - 100% 64 - 99.8% 256 - 99.8% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.87% 256 - 99.86% |