Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 62.16% |
Chromium OS | 83.65% |
iOS | 0.6% |
Linux | 7.55% |
Mac OS | 49.08% |
Windows | 80.14% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% |
maxBindGroupsPlusVertexBuffers | 24 - 100% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.93% |
maxBufferSize | 268435456 - 100% 322122544 - 99.99% 429496728 - 99.97% 805306368 - 99.96% 858993456 - 99.95% 966367640 - 99.94% 1073741824 - 99.94% 1288490188 - 95.27% 1610612736 - 95.26% 1717986916 - 95.25% 2147483644 - 95.24% 2147483647 - 95.22% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 70.3% 128 - 70.03% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 768 - 78.31% 1024 - 78.29% |
maxComputeWorkgroupSizeX | 256 - 100% 1024 - 78.31% |
maxComputeWorkgroupSizeY | 256 - 100% 1024 - 78.31% |
maxComputeWorkgroupSizeZ | 64 - 100% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99.3% 49152 - 17.67% 65536 - 17.65% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 82.71% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 82.7% |
maxFragmentCombinedOutputResources | 8 - 100% |
maxInterStageShaderComponents | 60 - 100% 64 - 98.54% 96 - 93.99% 112 - 93.99% |
maxInterStageShaderVariables | 15 - 100% 16 - 100% 28 - 93.93% |
maxSampledTexturesPerShaderStage | 16 - 100% |
maxSamplersPerShaderStage | 16 - 100% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 89.27% 322122544 - 89.27% 429496728 - 89.24% 805306368 - 89.23% 858993456 - 89.23% 966367640 - 89.22% 1073741824 - 89.21% 1288490188 - 73.7% 1610612736 - 73.69% 1717986916 - 73.68% 2147483644 - 73.67% 2147483647 - 12.65% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.46% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 82.74% |
maxTextureArrayLayers | 256 - 100% 1024 - 96.96% 2048 - 96.96% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.99% 16384 - 98.71% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.99% 16383 - 98.7% 16384 - 98.7% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.99% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 99.98% |
maxUniformBuffersPerShaderStage | 12 - 100% |
maxVertexAttributes | 16 - 100% 29 - 81.49% 30 - 81.48% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.97% |
maxVertexBuffers | 8 - 100% |
minStorageBufferOffsetAlignment | 32 - 100% 256 - 99.81% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.85% 256 - 99.83% |