Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 64.11% |
Chromium OS | 84.61% |
iOS | 0.79% |
Linux | 7.83% |
Mac OS | 57.53% |
Windows | 80.86% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% |
maxBindGroupsPlusVertexBuffers | 20 - 100% 24 - 100% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.92% |
maxBufferSize | 268435456 - 100% 322122544 - 99.98% 429496728 - 99.95% 805306368 - 99.92% 858993456 - 99.91% 1073741824 - 99.91% 1120986724 - 95.68% 1288490188 - 95.68% 1717986916 - 95.68% 2147483644 - 95.67% 2147483647 - 95.65% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 75.46% 128 - 75.21% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 512 - 83.76% 768 - 83.75% 1024 - 83.72% |
maxComputeWorkgroupSizeX | 256 - 100% 512 - 83.76% 1024 - 83.75% |
maxComputeWorkgroupSizeY | 256 - 100% 512 - 83.76% 1024 - 83.75% |
maxComputeWorkgroupSizeZ | 64 - 100% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99.23% 49152 - 12.1% 65536 - 12.07% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 88.16% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 88.15% |
maxFragmentCombinedOutputResources | |
maxInterStageShaderComponents | 60 - 100% 64 - 99.03% 112 - 94.33% |
maxInterStageShaderVariables | 15 - 100% 16 - 99.99% 28 - 94.27% |
maxSampledTexturesPerShaderStage | 16 - 100% |
maxSamplersPerShaderStage | 16 - 100% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 91.53% 322122544 - 91.51% 429496728 - 91.48% 536870912 - 91.45% 805306368 - 89.21% 858993456 - 89.21% 1073741824 - 89.2% 1120986724 - 78.89% 1288490188 - 78.89% 1717986916 - 78.89% 2147483644 - 78.88% 2147483647 - 15.39% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.61% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 88.21% |
maxTextureArrayLayers | 256 - 100% 1024 - 97.84% 2048 - 97.84% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.99% 16384 - 99.12% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.99% 16383 - 99.12% 16384 - 99.11% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.99% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 99.99% |
maxUniformBuffersPerShaderStage | 12 - 100% |
maxVertexAttributes | 16 - 100% 29 - 86.92% 30 - 86.91% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.99% |
maxVertexBuffers | 8 - 100% |
minStorageBufferOffsetAlignment | 32 - 100% 64 - 99.79% 256 - 99.79% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.87% 256 - 99.85% |