Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 68.62% |
Chromium OS | 83.2% |
iOS | 2.81% |
Linux | 8.85% |
Mac OS | 52.08% |
Windows | 82.24% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% 8 - 0.65% 11 - 0.53% |
maxBindGroupsPlusVertexBuffers | 0 - 100% 20 - 100% 24 - 100% 30 - 0.53% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.96% 65535 - 0.59% |
maxBufferSize | 268435456 - 100% 322122544 - 99.93% 429496728 - 99.87% 536870912 - 99.69% 858993456 - 99.69% 1073741824 - 99.68% 1288490188 - 95.2% 1430224896 - 95.2% 1717986916 - 95.19% 2010044824 - 95.17% 2147483641 - 95.15% 2147483644 - 95.15% 2147483647 - 95.11% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 78.16% 128 - 77.54% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 512 - 86.62% 768 - 86.61% 1024 - 86.57% |
maxComputeWorkgroupSizeX | 256 - 100% 512 - 86.11% 1024 - 86.11% |
maxComputeWorkgroupSizeY | 256 - 100% 512 - 86.11% 1024 - 86.11% |
maxComputeWorkgroupSizeZ | 64 - 100% 512 - 0.58% 1024 - 0.58% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32763 - 99.15% 32768 - 99.15% 49152 - 9.64% 65536 - 9.6% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 90.88% 16 - 0.53% 32 - 0.53% 65535 - 0.53% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 90.35% 15 - 0.55% 16 - 0.55% 32 - 0.54% 65535 - 0.54% |
maxFragmentCombinedOutputResources | |
maxInterStageShaderComponents | 60 - 100% 64 - 95.59% 112 - 86.84% 124 - 5.18% |
maxInterStageShaderVariables | 15 - 100% 16 - 99.99% 28 - 94.24% 31 - 0.53% 32 - 0.53% 124 - 0.51% |
maxSampledTexturesPerShaderStage | 16 - 100% 44 - 0.65% |
maxSamplersPerShaderStage | 16 - 100% 22 - 0.62% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 91.97% 322122544 - 91.9% 429496728 - 91.84% 536870912 - 91.66% 858993456 - 89.46% 1073741824 - 89.45% 1288490188 - 80.52% 1430224896 - 80.52% 1717986916 - 80.5% 2010044824 - 80.49% 2147483635 - 80.47% 2147483644 - 80.47% 2147483647 - 15.27% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.73% 24 - 0.65% 31 - 0.65% 44 - 0.62% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 90.45% 44 - 0.65% |
maxTextureArrayLayers | 256 - 100% 1024 - 98.67% 2048 - 98.67% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.99% 16384 - 99.14% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.99% 16383 - 99.14% 16384 - 99.14% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.99% |
maxUniformBufferBindingSize | 16384 - 100% 65529 - 99.99% 65536 - 99.99% 134217728 - 0.58% 268435456 - 0.57% 322122544 - 0.51% |
maxUniformBuffersPerShaderStage | 12 - 100% 14 - 0.65% 31 - 0.65% 44 - 0.62% |
maxVertexAttributes | 16 - 100% 29 - 88.99% 30 - 88.98% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.99% 4095 - 0.54% 65532 - 0.53% |
maxVertexBuffers | 8 - 100% 12 - 0.65% |
minStorageBufferOffsetAlignment | 32 - 100% 64 - 99.4% 256 - 99.4% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.47% 256 - 99.46% |