MAX_UNIFORM_BUFFER_BINDINGS

Real-world WebGL2 parameter support statistics for MAX_UNIFORM_BUFFER_BINDINGS across browsers, devices, and platforms.

Maximum number of uniform buffer binding points. A binding point is a slot where the application can attach a resource for the GPU to read.

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Overall Support

This table shows which reported values appear for MAX_UNIFORM_BUFFER_BINDINGS and how common each value is.

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Platform Support

This table shows which values are reported for MAX_UNIFORM_BUFFER_BINDINGS on each platform and how common they are.

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Browser Support

This table shows which values are reported for MAX_UNIFORM_BUFFER_BINDINGS in each browser family and how common they are.

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