MAX_UNIFORM_BUFFER_BINDINGS
Real-world WebGL2 parameter support statistics for MAX_UNIFORM_BUFFER_BINDINGS across browsers, devices, and platforms.
Maximum number of uniform buffer binding points. A binding point is a slot where the application can attach a resource for the GPU to read.
Want to check this browser directly? Open the WebGL2 Capabilities Report.
Overall Support
This table shows which reported values appear for MAX_UNIFORM_BUFFER_BINDINGS and how common each value is.
Loading parameter values
Platform Support
This table shows which values are reported for MAX_UNIFORM_BUFFER_BINDINGS on each platform and how common they are.
| Platform | Support |
|---|---|
Browser Support
This table shows which values are reported for MAX_UNIFORM_BUFFER_BINDINGS in each browser family and how common they are.
| Browser | Support |
|---|---|