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Web3D Survey : WebGL 2 : MAX_FRAGMENT_UNIFORM_VECTORS
Overall Support

8 - 100%

16 - 100%

112 - 100%

224 - 100%

256 - 99.86%

261 - 94.04%

512 - 93.96%

768 - 93.94%

1024 - 93.91%

2048 - 11.63%

4095 - 11.63%

4096 - 11.61%

Platforms Support
PlatformSupport
Android

224 - 100%

256 - 99.99%

261 - 56.29%

1024 - 56.27%

4095 - 37.57%

4096 - 37.55%

Chromium OS

261 - 100%

1024 - 99.99%

4095 - 26.33%

4096 - 26.29%

iOS

224 - 100%

256 - 98.98%

261 - 98.6%

1024 - 98.54%

4096 - 1.43%

Linux

8 - 100%

16 - 99.98%

224 - 99.96%

256 - 99.94%

261 - 93.24%

512 - 93.08%

1024 - 92.93%

2048 - 42.19%

4095 - 42.13%

4096 - 41.87%

Mac OS

224 - 100%

256 - 99.75%

261 - 99.59%

512 - 99.58%

768 - 99.55%

1024 - 99.38%

4096 - 0.63%

Windows

16 - 100%

112 - 100%

224 - 100%

256 - 99.94%

261 - 99.94%

512 - 99.8%

1024 - 99.79%

2048 - 4.48%

4096 - 4.48%