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Web3D Survey : WebGL 2 : MAX_FRAGMENT_UNIFORM_VECTORS
Overall Support

16 - 100%

112 - 100%

224 - 100%

256 - 99.89%

261 - 89.77%

512 - 89.71%

768 - 89.7%

1000 - 89.68%

1024 - 89.68%

2048 - 17.24%

4095 - 17.24%

4096 - 17.22%

Platforms Support
PlatformSupport
Android

224 - 100%

256 - 99.98%

261 - 58.99%

1024 - 58.98%

4096 - 43.66%

Chromium OS

1024 - 100%

4095 - 27.93%

4096 - 27.87%

iOS

224 - 100%

256 - 98.92%

261 - 98.63%

1024 - 98.55%

4096 - 1.39%

Linux

224 - 100%

256 - 99.98%

261 - 94.06%

512 - 93.84%

1024 - 93.77%

2048 - 42.44%

4095 - 42.37%

4096 - 42.13%

Mac OS

16 - 100%

224 - 100%

256 - 99.82%

261 - 99.61%

512 - 99.56%

768 - 99.55%

1024 - 99.44%

2048 - 0.59%

4096 - 0.59%

Windows

16 - 100%

112 - 100%

224 - 100%

256 - 99.94%

261 - 99.93%

512 - 99.81%

1000 - 99.8%

1024 - 99.8%

2048 - 4.34%

4096 - 4.33%