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Web3D Survey : WebGL 2 : MAX_FRAGMENT_UNIFORM_COMPONENTS
Overall Support

896 - 100%

1023 - 99.96%

1024 - 99.77%

1056 - 95.36%

2048 - 95.3%

3072 - 95.29%

4000 - 95.27%

4095 - 95.27%

4096 - 93.47%

6374 - 12.15%

8192 - 12.14%

16380 - 12.14%

16383 - 12.12%

16384 - 11.97%

Platforms Support
PlatformSupport
Android

896 - 100%

1023 - 99.97%

1024 - 98.17%

1056 - 58.84%

4000 - 58.81%

4095 - 58.8%

4096 - 57.34%

16383 - 42.02%

16384 - 41.14%

Chromium OS

4096 - 100%

16380 - 37.06%

16384 - 37.02%

iOS

896 - 100%

1024 - 99.84%

1056 - 99.2%

4096 - 99.17%

16384 - 0.98%

Linux

1023 - 100%

1024 - 99.73%

1056 - 93.99%

2048 - 93.92%

4095 - 93.85%

4096 - 89.84%

6374 - 41.32%

8192 - 41.3%

16380 - 41.28%

16383 - 40.96%

16384 - 40.76%

Mac OS

896 - 100%

1024 - 99.88%

1056 - 99.65%

2048 - 99.63%

3072 - 99.61%

4095 - 99.52%

4096 - 97.65%

16383 - 0.84%

16384 - 0.84%

Windows

896 - 100%

1024 - 100%

1056 - 99.99%

2048 - 99.89%

4095 - 99.87%

4096 - 97.62%

16383 - 3.99%

16384 - 3.89%