MAX_FRAGMENT_INTERPOLATION_OFFSET_OES
Real-world WebGL2 parameter support statistics for MAX_FRAGMENT_INTERPOLATION_OFFSET_OES across browsers, devices, and platforms.
Largest positive interpolation offset supported for fragment inputs. Interpolation offsets let shaders sample nearby positions within a covered pixel.
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Overall Support
This table shows which reported values appear for MAX_FRAGMENT_INTERPOLATION_OFFSET_OES and how common each value is.
Loading parameter values
Platform Support
This table shows which values are reported for MAX_FRAGMENT_INTERPOLATION_OFFSET_OES on each platform and how common they are.
| Platform | Support |
|---|---|
Browser Support
This table shows which values are reported for MAX_FRAGMENT_INTERPOLATION_OFFSET_OES in each browser family and how common they are.
| Browser | Support |
|---|---|