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Web3D Survey : WebGL : MAX_FRAGMENT_UNIFORM_VECTORS
Overall Support

64 - 100%

112 - 99.93%

220 - 99.93%

221 - 99.18%

224 - 99.16%

256 - 98.92%

261 - 93.15%

512 - 93.07%

768 - 93.05%

1024 - 93%

2000 - 11.46%

2048 - 11.46%

4095 - 11.46%

4096 - 11.44%

Platforms Support
PlatformSupport
Android

64 - 100%

220 - 99.98%

221 - 99.97%

224 - 99.96%

256 - 99.68%

261 - 56.16%

1024 - 56.15%

2000 - 37.53%

4095 - 37.53%

4096 - 37.5%

Chromium OS

261 - 100%

1024 - 99.99%

4095 - 26.28%

4096 - 26.24%

iOS

64 - 100%

224 - 98.97%

256 - 97.65%

261 - 97.28%

1024 - 97.22%

4096 - 1.31%

Linux

224 - 100%

256 - 99.88%

261 - 93.35%

512 - 93.19%

1024 - 93.05%

2048 - 41.84%

4095 - 41.78%

4096 - 41.52%

Mac OS

64 - 100%

220 - 100%

224 - 99.99%

256 - 99.54%

261 - 99.38%

512 - 99.37%

768 - 99.29%

1024 - 99.03%

4096 - 0.64%

Windows

112 - 100%

220 - 100%

221 - 98.41%

224 - 98.36%

256 - 98.3%

261 - 98.3%

512 - 98.17%

1024 - 98.16%

2048 - 4.35%

4096 - 4.35%