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Web3D Survey : WebGL : MAX_FRAGMENT_UNIFORM_VECTORS
Overall Support

32 - 100%

64 - 100%

112 - 99.95%

220 - 99.95%

221 - 99.34%

224 - 99.32%

256 - 99.13%

261 - 89.45%

512 - 89.38%

768 - 89.36%

1000 - 89.34%

1024 - 89.34%

2000 - 16.63%

2048 - 16.63%

4095 - 16.62%

4096 - 16.61%

Platforms Support
PlatformSupport
Android

64 - 100%

220 - 99.99%

224 - 99.99%

256 - 99.77%

261 - 58.71%

1024 - 58.69%

2000 - 43.41%

4096 - 43.41%

Chromium OS

1024 - 100%

4095 - 27.82%

4096 - 27.76%

iOS

64 - 100%

224 - 99.13%

256 - 97.81%

261 - 97.51%

1024 - 97.43%

4096 - 1.22%

Linux

32 - 100%

224 - 99.95%

256 - 99.86%

261 - 94.09%

512 - 93.87%

1024 - 93.77%

2048 - 42.36%

4095 - 42.28%

4096 - 42.06%

Mac OS

64 - 100%

224 - 99.97%

256 - 99.65%

261 - 99.44%

512 - 99.39%

768 - 99.31%

1024 - 99.18%

2048 - 0.58%

4096 - 0.58%

Windows

112 - 100%

220 - 100%

221 - 98.47%

224 - 98.43%

256 - 98.36%

261 - 98.35%

512 - 98.23%

1000 - 98.22%

1024 - 98.22%

2048 - 4.23%

4096 - 4.23%